Journal of Educational Sciences
Vol. 9 No. 5 (2025): Journal of Educational Sciences

Development of Interactive E-Worksheet Based on Gamification to Improve Digital Literacy of Junior High School Students

Fitrianingsih, Nur (Unknown)
Sani , Khairul (Unknown)
Fitriati , Ita (Unknown)
Shandi , Shutan Arie (Unknown)



Article Info

Publish Date
05 Sep 2025

Abstract

This research aimed to develop an interactive electronic student worksheet (E-LKPD) based on gamification to enhance the digital literacy of junior high school students. The study was conducted using a Research and Development (R&D) design with the ADDIE model, involving stages of analysis, design, development, implementation, and evaluation. The product was validated by experts in media and material, obtaining feasibility percentages of 92% and 90% respectively, which were categorized as "very feasible." Data were collected through pretest, posttest, and response questionnaires to measure students’ improvement in digital literacy. The results showed an average N-gain score of 0.74, categorized as "high," indicating a significant increase in students’ digital literacy skills after using the developed E-LKPD. Students also responded positively to the interactive features and gamification elements, which increased their engagement and motivation in learning activities. In conclusion, the interactive E-LKPD based on gamification is effective, feasible, and practically applicable for classroom use in improving digital literacy among junior high school students.

Copyrights © 2025






Journal Info

Abbrev

JES

Publisher

Subject

Religion Humanities Education Library & Information Science Other

Description

JES publishes original articles on the latest issues and trends occurring regionally and internationally in the educational sciences with the aim to advance our knowledge both in term of theory and practice. Moreover, this journal also covers the issues concerned with the following special sections: ...