Edumatsains
Vol 2 No 2 (2018): Januari

Pendekatan Game Android Untuk Meningkatkan Minat Belajar Matematika Siswa Sekolah Dasar

Moh. Syadidul Itqan (Jurusan Teknik Informatika – STT Nurul Jadid Paiton)



Article Info

Publish Date
01 Jan 2018

Abstract

Every people being is getting accustomed to using android based smartphone, not exception elementary school students. Even parents feel the hassle when asked his son to learn if using a smartphone. Therefore a new approach is needed in order for the elementary school students easily asked learning. One such approach is to use an android based smartphone as a media students learning. The method of this research is research and development method. System development used is waterfall. The purpose of this research resulted in the android game to increase interest in learning. The result of this research is android based games have been produced to increase interest in learning mathematics elementary school students. Keywords: Game, Android, Interest in Learning

Copyrights © 2018






Journal Info

Abbrev

edumatsains

Publisher

Subject

Agriculture, Biological Sciences & Forestry Chemistry Education Mathematics Physics

Description

Jurnal EduMatSains merupakan wadah untuk menampung dan mempublikasikan hasil karya baik berupa hasil penelitian maupun kajian teori yang original dalam ruang lingkup pendidikan matematika dan pendidikan sains (fisika, kimia, biologi) serta ilmu matematika dan ilmu sains (fisika, kimia, biologi) bagi ...