Vocational high school students often face difficulties in understanding computer systems, creating the need for an innovative and interactive learning medium. This study aims to develop Computika, a mobile-based learning platform designed to enhance students’ comprehension of computer systems. The research employed a Research and Development (R&D) approach using the 4D development model (Define, Design, Develop, Disseminate). Validation was conducted by subject-matter experts, media experts, and tested on 21 students. The validation results indicated a very high level of feasibility: 100% from subject-matter experts, 94% from media experts, and positive responses from both students (94%) and teachers (91%). These findings confirm that Computika is highly feasible to be implemented as an innovative interactive learning solution that improves students’ understanding and learning motivation in computer systems courses.
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