Journal of Green Learning
Vol 4, No 2 (2024)

Developing game-based learning and English learning achievement of grade 1 students

Sirisarn, Tawanna (Unknown)
Prasertsang, Parichart (Unknown)



Article Info

Publish Date
31 Dec 2024

Abstract

The first objective aims to develop English learning activities using game-based learning for enhancing the vocabulary retention of grade 1 students, to be effective according to the 70/70 criterion. The second objective aims to compare the learning achievement before and after. The participants of this research consisted of 32 grade 1 students in Semester 2, Academic Year 2023. The research tools were divided into two categories, including 3 learning management plans, a vocabulary memorization ability test in flashcard format with 20 items, and a learning achievement test, which was 20 items of multiple choices. The statistics used in data analysis were percentage, mean, standard deviation, and dependent t-test. The results of the research found that the game-based learning plan for grade 1 students had an efficiency of 86.41/79.38, which is higher than the set criteria of 70/70. They had higher academic achievement after learning management than before learning at a statistical significance of .05. English learning and other fields of study can benefit from the implementation and more research in various group of the study.

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Journal Info

Abbrev

jgl

Publisher

Subject

Education

Description

Journal of Green Learning is an interdisciplinary publication of original research and writing on education which publishes papers to international audiences of educational researchers, teachers, educators, and educational policy makers. This journal aims to provide a forum for scholarly ...