Kronologi
Vol 7 No 4 (2025): Jurnal Kronologi

Analisis Kebutuhan Media Detective Game untuk Meningkatkan Minat Belajar Sejarah pada Materi Kedatangan Bangsa Barat ke Nusantara untuk SMA Kelas XI

Rosandy, Willia Dara (Unknown)
Yefterson, Ridho Bayu (Unknown)



Article Info

Publish Date
23 Oct 2025

Abstract

This research is motivated by the low interest and learning outcomes of high school students in history, as indicated by passive participation and monotonous learning media. These conditions require the development of innovative learning media that are interactive, engaging, and aligned with students’ characteristics. The purpose of this study is to analyze the needs for developing the Detective Game as a history learning medium on the topic of the arrival of Western nations to the Nusantara, as well as to examine its potential effectiveness in supporting classroom learning. This study employed a descriptive qualitative approach with data collection techniques consisting of classroom observation, teacher and student interviews, and questionnaires. The findings show that teachers require more varied and interactive media, students have access to personal devices to support digital media use, and schools provide adequate facilities. In conclusion, the Detective Game has the potential to become an innovative, interactive, and enjoyable history learning medium, capable of enhancing students’ motivation and understanding of history, particularly regarding the arrival of Western nations to the Nusantara.

Copyrights © 2025






Journal Info

Abbrev

jk

Publisher

Subject

Education Social Sciences

Description

Kehadiran Jurnal Kronologi sebagai bagian penting dari usaha untuk mengembangkan pengetahuan. Selama ini banyak penelitian hanya tersimpan pada perpustakaan, berdebu dan lapuk serta hilang begitu saja. Lebih lebih hasil penelitian mahasiswa, disamping kuantitasnya yang banyak juga cukup variatif dan ...