Priviet Social Sciences Journal
Vol. 5 No. 10 (2025): October 2025

Development of the 2D mobile game “Highwash Rush” with the theme of avoiding vehicle obstacles using unity with the MDCL method

Aju, Charmiyanti Nurkentjana (Unknown)
Yasir, Yusran (Unknown)
Falaq, Indah Fajrin Kamil (Unknown)
Wibisono, Dwi (Unknown)



Article Info

Publish Date
28 Oct 2025

Abstract

Among the most prevalent forms of digital entertainment are two-dimensional (2D) mobile games, which are engaging, readily accessible, and compatible with a wide range of devices. This study sought to design and implement a 2D obstacle-avoidance game using Unity. The development methodology employed is the Multimedia Development Life Cycle (MDLC), comprising six stages: concept, design, material collection, assembly, testing, and distribution. The game, named Highwash Rush, was developed with various control features, including gyroscope sensors, swipe gestures, and directional buttons, and is equipped with a progressive scoring system and sound effects to enhance player experience. Black Box and Alpha Testing conducted on several Android devices demonstrated that the game operated stably, responded effectively, and adhered to the original design specifications. The findings suggest that implementing the MDLC method, excluding the distribution stage, in unity-based educational game development is effective for producing engaging and interactive multimedia applications suitable for practical use.

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Journal Info

Abbrev

PSSJ

Publisher

Subject

Economics, Econometrics & Finance Education Environmental Science Law, Crime, Criminology & Criminal Justice Social Sciences

Description

PSSJ: Priviet Social Sciences Journal is an open access, monthly peer-reviewed international journal published by PRIVIETLAB. It provides an avenue to academicians, researchers, managers and others to publish their research work that contributes to the knowledge and theory of Social Sciences. PSSJ ...