In the era of Society 5.0, education has undergone significant changes in learning methods in line with technological advancements and the demands of 21st-century skills, where technology plays a crucial role in producing high-quality graduates. This study aims to develop and assess the feasibility of an Android-based interactive multimedia using Adobe Animate for the subject of Basic Accounting. The resulting interactive multimedia is named MAKASI (Let’s Learn Professional Ethics in Accounting). The product development follows the ADDIE model, which consists of five stages. The research test subjects were students of class X AKL. The results showed that the developed interactive multimedia received a feasibility percentage of 92.10% from material experts and 96.84% from media experts. Student responses to the media use scored 96.75%, indicating a very feasible category. Thus, it can be concluded that the interactive learning media is highly suitable for use. Moreover, this media highlights the topic of professional ethics, which has not been widely addressed in previous media development research.
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