Pendas : Jurnah Ilmiah Pendidikan Dasar
Vol. 10 No. 2 (2025): Volume 10 Nomor2, Juni 2025

PENGEMBANGAN MEDIA GAMIFIKASI DO OR LEARN CARD DENGAN PENDEKATAN CULTURALLY RESPONSIVE TEACHING UNTUK MENINGKATKAN MOTIVASI BELAJAR IPS PESERTA DIDIK KELAS 8D SMP LABORATORIUM UM

Fariski, Aulia Isnaeni (Unknown)
Kurniawan, Bayu (Unknown)
Rahayu, Linda Zulkifa (Unknown)
Naufal, Muhammad (Unknown)



Article Info

Publish Date
06 Jan 2025

Abstract

Learning motivation is an important element in the success of the educational process, especially in learning Social Sciences (IPS) which is often considered monotonous and irrelevant by students. This study aims to develop and examine the effectiveness of Do or Learn Card learning media based on gamification integrated with the Culturally Responsive Teaching (CRT) approach to increase student learning motivation. This media is designed to provide a fun, participatory learning experience that is in accordance with the cultural background of students. The CRT approach is used to ensure that learning strategies value diversity and accommodate different learning styles. This study uses a development method based on the Design Thinking framework involving five stages: empathize, define, ideate, prototype, and test. The results of the study show that the use of this media has a significant impact on increasing student learning motivation, as indicated by the results of the pretest and posttest as well as positive responses from the satisfaction questionnaire.

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Journal Info

Abbrev

pendas

Publisher

Subject

Other

Description

Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education ...