e-Jurnal Inovasi Pembelajaran Sekolah Dasar
Vol 1, No 1 (2013): (Januari-Juli) e-JIPSD

PENGGUNAAN PERMAINAN KARTU UNTUK PENINGKATAN KEMAMPUAN MEMBACA PERMULAAN SISWA KELAS I SEKOLAH DASAR

Hariato, Rudi (Unknown)



Article Info

Publish Date
14 Mar 2013

Abstract

The aim of this research was to describe how to use card game in improving the student beginning reding ability. This research was action research using qualitative and quantitative approaches. Subjects in thisresearch were teacher and the first grade students at SDN Aia Kumayan Agam Regency. The result showed that there was an increase on student beginning reading ability. The averege of student’s learning outcome in the first cycle was 68.86, it increased in the second cycle to 88.88.   Kata kunci: keterampilan membaca permulaan; permainan kartu

Copyrights © 2013






Journal Info

Abbrev

pgsd

Publisher

Subject

Computer Science & IT Education Languange, Linguistic, Communication & Media Library & Information Science Mathematics Social Sciences Other

Description

The e-Jurnal of Elementary School Learning Innovation (e-JIPSD) is a vehicle for scientific publications originating from research and conceptual studies of lecturers, experts, education practitioners, teachers, and students who have a deep concern for progress and development as well as learning ...