JOURNAL SULTRA ELEMENTARY SCHOOL
Vol 5 No 2 (2024): Edisi Desember 2024

Pengaruh Metode Gamifikasi Terhadap Kemampuan Komunikasi Dan Berpikir Kritis Siswa Kelas Iv Dalam Pembelajaran Bahasa Indonesia

Ghina Nursa’adah (Unknown)
Inayatul Ummah (Unknown)
Dadan Setiawan (Unknown)



Article Info

Publish Date
30 Dec 2024

Abstract

This study aims to analyze the impact of gamification methods on the communication and critical thinking abilities of Grade IV students in Indonesian language learning at MI Miftahul Ulum Karangsari. Using a quantitative approach with a quasi-experimental design, the research involved two groups: an experimental group that applied the gamification method and a control group that used conventional teaching methods. Data collection was carried out through observation and tests (pre-test and post-test). The results showed that the gamification method had a significant positive effect on improving students' communication and critical thinking skills. The experimental group demonstrated greater improvement in both communication skills (mean 41.07) and critical thinking ability (mean 79.29) compared to the control group (mean 33.38 for communication and 55.58 for critical thinking). These findings highlight the potential of integrating game elements into Indonesian language learning to enhance student engagement and cognitive skills, particularly in communication and critical thinking.

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Journal Info

Abbrev

JSES

Publisher

Subject

Humanities Education Languange, Linguistic, Communication & Media Mathematics Social Sciences Other

Description

FOKUS AND SCOPE Jurnal Sultra Elementary School focuses on publishing research findings, theoretical studies, and innovative developments in the field of Elementary Education through a multidisciplinary and interdisciplinary approach. The journal aims to broaden academic perspectives and enhance ...