Jurnal Pengabdian UNDIKMA
Vol. 6 No. 4 (2025): November

Pelatihan Literasi Digital dalm Pembelajaran Mendalam Menggunakan Edu Game Terintegrasi Budaya Lokal bagi Guru di Provinsi Lampung

Rahayu, Chika (Unknown)
Sutiarso, Sugeng (Unknown)
Prastyo, Yanuar Dwi (Unknown)
Surawan, Ghea Chandra (Unknown)



Article Info

Publish Date
15 Nov 2025

Abstract

This community service program aims to enhance teachers’ understanding and competence in digital literacy by developing research-based educational games that integrate local wisdom and have a sustainable impact on deep learning. The implementation methods used were training and mentoring activities. The target partners of this program were teachers from SDN Mulyo Haji, Anak Tuha District, Lampung Province. The evaluation technique employed was the CIPP model (Context, Input, Process, and Product). The results of this community service activity show an improvement in teachers’ understanding and competence in digital literacy, as evidenced by an average score of 90.77 (maximum 100 and minimum 60). In addition, teachers were able to design lesson plan products and educational games that are ready for classroom implementation.

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Journal Info

Abbrev

jpu

Publisher

Subject

Religion Agriculture, Biological Sciences & Forestry Humanities Decision Sciences, Operations Research & Management Economics, Econometrics & Finance Education Environmental Science Languange, Linguistic, Communication & Media Law, Crime, Criminology & Criminal Justice Library & Information Science Mathematics Nursing Public Health Social Sciences Other

Description

The aim of this journal publication is to disseminate the conceptual thoughts or ideas and research results that have been achieved in the area of community services. JPU, particularly focuses on the main problems in the development of the sciences of community services areas as follows: Education ...