OMEGA: Jurnal Keilmuan Pendidikan Matematika
Vol. 4 No. 3 (2025): OMEGA (In Press)

The Influence of the Game-Based Learning Model on the Learning Interest and Learning Activity of Fifth Grade Students at SD Negeri 058107 Sei Dendang

Gustari, Natasya (Unknown)
Nazaruddin, Ilham (Unknown)
Fatmawati, Fatmawati (Unknown)



Article Info

Publish Date
29 Nov 2025

Abstract

This study is useful to determine the effect of the Game Based Learning (GBL) Model on the learning interest and learning activity of fifth grade students at SD Negeri 058107 Sei Dendang. The low learning interest and learning activity of students at the elementary school have become a concern, which is often caused by conventional learning that is less interesting and interactive. GBL is believed to be an innovative approach by integrating game elements to create exciting and participatory learning activities. This study will use a digital educational game based on Wordwall in the Mathematics subject of Fractions. The sample of this study consisted of 30 students in class V/A and 30 students in class V/B. Data processing techniques were carried out in two ways, namely descriptive methods and statistical methods. This study resulted in (1) The learning interest of classes using the GBL model was higher than with the conventional model (F count = 2.142 and a significant value of 0.000 < 0.05); (2) The learning activity of classes using the GBL model was higher than with the conventional model (F count = 0.032 and a significant value of 0.003 < 0.05).

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Journal Info

Abbrev

jkpm

Publisher

Subject

Mathematics

Description

OMEGA: Jurnal Keilmuan Pendidikan Matematika adalah jurnal yang memuat hasil-hasil penelitian dan pembahasan di bidang pendidikan matematika yang meliputi pendidikan dan pengajaran, strategi pembelajaran, kurikulum, media pengajaran, metode pembelajaran, teknik pembelajaran. Jurnal ini diterbitkan ...