Jurnal Simki Pedagogia
Vol 8 No 2 (2025): Volume 8 Nomor 2 Tahun 2025

Pengembangan Media Pembelajaran Operasi Bilangan Bulat Berbasis Permainan Flashcard (Integer Clash) untuk Meningkatkan Motivasi Belajar Siswa

Musriyani, Iin (Unknown)
Mujiastutik, Dhea Putri (Unknown)
Darmadi, Darmadi (Unknown)
Astuti, Indra Puji (Unknown)



Article Info

Publish Date
16 May 2025

Abstract

This study aims to develop a flashcard game-based learning media called Integer Clash, which is designed to increase students' learning motivation in understanding the concept of integer operations. This media combines elements of educational games with an interactive approach, so as to create a fun and challenging learning atmosphere. The research method used is research and development. Product trials were conducted on elementary school students with data collection through observation and interviews. The results showed that the use of Integer Clash as a learning media was able to significantly increase students' learning motivation. In addition, students showed high enthusiasm in participating in learning. Based on these findings, Integer Clash can be used as an alternative effective learning media in supporting the teaching and learning process of mathematics, especially on integer operations material.

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Journal Info

Abbrev

JSP

Publisher

Subject

Education Languange, Linguistic, Communication & Media Mathematics Social Sciences Other

Description

Memberikan wadah publikasi karya ilmiah di bidang kependidikan seperti Bimbingan Konseling, Perencanaan pembelajaran, Strategi pembelajaran, Metode pembelajaran, Media pembelajaran interaktif, Kompetensi pendidik, Penilaian pembelajaran, Inovasi pendidikan, Pendidikan Sejarah, Pendidikan Matematika, ...