Proceeding International Conference on Digital Education and Social Science
Vol. 2 No. 1 (2024): Proceeding International Conference on Digital Education and Social Science 202

Learning English Vocabulary Using Bingo Games For Early Age Children

Duta Utama (Universitas Indraprasta PGRI)
Nurul Aliya Zahra (Universitas Indraprasta PGRI)
Nurul Marqvirah (Universitas Indraprasta PGRI)
Rafli Nursa Esyam (Universitas Indraprasta PGRI)
Susilawati (Universitas Indraprasta PGRI)



Article Info

Publish Date
30 Dec 2024

Abstract

This study aims to investigate the effect of the Bingo game in introducing English vocabulary in Early Childhood. This research uses a qualitative method, with subjects consisting of young children who participate in Bingo game activities that are systematically arranged to introduce English vocabulary with a literature study approach. In which, through relevant data related to the subject matter, researchers collect, classify, process data to produce a new conclusion. Bingo games are an effective interactive strategy to improve children's vocabulary acquisition. In this study, we developed a Bingo game program specifically designed to improve children's language skills. The program engages children in a variety of engaging activities, such as searching for words that match a given picture or text. The results showed that children who participated in the Bingo game showed significant improvements in vocabulary acquisition and overall language skills. In addition, the game also increased children's learning motivation and engagement in the language learning process. Thus, the Bingo game can be an effective educational tool to improve children's vocabulary acquisition.

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Journal Info

Abbrev

icdess

Publisher

Subject

Computer Science & IT Economics, Econometrics & Finance Education Engineering Social Sciences

Description

The international conference on digital education and social sciences is an international seminar held in collaboration with PB PGRI and APPI PGRI. This seminar is an annual activity and will only start in 2022 with the topic 1. Tackling the digital divide 2. Engage with the new teaching and ...