Jurnal PAJAR (Pendidikan dan Pengajaran)
Vol. 6 No. 6 (2022): November

PENGEMBANGAN BAHAN AJAR MULTIMEDIA INTERAKTIF BERBANTU ANYFLIP DAN QUIZIZZ UNTUK MENINGKATKAN MOTIVASI BELAJAR SISWA

Siti Hamisah (Unknown)
Caska (Unknown)
Sri Kartikowati3 (Unknown)



Article Info

Publish Date
30 Nov 2022

Abstract

This article presents (1) Anyflip and Quizizz-assisted interactive multimedia teaching materials on business opportunities for products or services, (2) students’ learning effectiveness using these materials, (3) students’ responses to the materials, and (4) the improvement of students' learning motivation. The research employed a Research and Development (R&D) method using the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation) to develop the learning media. The results indicate that material expert validation achieved 90% after revision (74% before revision), and media validation averaged 85%. Teacher assessments averaged 82%, while a Paired Sample t-test showed a significant improvement in students’ learning outcomes. Students found the materials engaging and easy to understand. The Wilcoxon test indicated a significant increase in learning motivation (Z = -5.280, p < 0.05) after using Anyflip and Quizizz-assisted interactive multimedia teaching materials.

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Journal Info

Abbrev

PJR

Publisher

Subject

Education Other

Description

Jurnal PAJAR (Pendidikan dan Pengajaran) aims to develop and disseminate science and technology through the scientific article of research and study of concepts or theories as an effort to enrich the scientific knowledge in the field of education and teaching. Jurnal PAJAR (Pendidikan dan ...