Journal of Innovative and Creativity
Vol. 6 No. 1 (2026)

PENGEMBANGAN RPP INTERAKTIF BERBASIS PERMAINAN EDUKATIF KARTU IRAMA UNTUK MENINGKATKAN RITME DAN KERJA SAMA SISWA KELAS V SDI BEIPOSO

Maria Lidya Fenansia Ua Soa (STKIP Citra Bakti Ngada)
Yeremias Talo (STKIP Citra Bakti Ngada)
Vincencio Appaulo Rivaldo Bata (STKIP Citra Bakti Ngada)



Article Info

Publish Date
31 Jan 2026

Abstract

This research aims to describe the development of an interactive lesson plan (RPP) based on educational games for music arts instruction at Beiposo Elementary School. The study used a qualitative descriptive approach, with teachers at Beiposo Elementary School as subjects. Data were collected through observation, interviews, and documentation studies. The results indicate that music arts instruction has not been optimal because the lesson plan has not been designed interactively and the learning still focuses on introduction to the material. As a result, students experience difficulties in understanding rhythm, tempo, and musical notation. The development of an interactive lesson plan based on educational games is considered to help create more active and enjoyable learning, as well as improve students' understanding of rhythm and teamwork.

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Journal Info

Abbrev

joecy

Publisher

Subject

Education Languange, Linguistic, Communication & Media Mathematics Social Sciences Other

Description

Journal of Innovative and Creatifity (JOECY) publishes research articles in the field of education which report empirical research on topics that are significant across educational contexts, in terms of design and findings. The topic could be in curriculum, teaching learning, evaluation, quality ...