Review: Journal of Multidisciplinary in Social Sciences
Vol. 3 No. 01 (2026): January 2026

Creating the Leyndell RPG Game Using the Godot Engine

Windarti, Ira (Unknown)
Yanti, Sari Noorlima (Unknown)



Article Info

Publish Date
30 Jan 2026

Abstract

  This research aims to design and build Leyndell-RPG games along with web-based game distribution websites that are able to support the process of digital game information, transactions, and distribution. The development method used is Waterfall which includes the stages of needs analysis, design, implementation, testing, and maintenance. Games are developed using the Godot Engine, while distribution websites are built with Next.js, TypeScript, and MySQL databases. System testing is carried out using the black box testing method on user, admin, and browser compatibility. The test results show that all the main features of the user and admin systems run according to the needs designed, and the website is well accessible on the Google Chrome and Microsoft Edge browsers. Thus, the Leyndell–RPG game distribution website was declared successful and was able to provide effective support for users and developers in the digital game distribution process.

Copyrights © 2026






Journal Info

Abbrev

RJMSS

Publisher

Subject

Computer Science & IT Decision Sciences, Operations Research & Management Economics, Econometrics & Finance Education Social Sciences

Description

Review: Journal of Multidisciplinary in Social Sciences, published by Lentera Ilmu Nusantara. Review: Journal of Multidisciplinary in Social Sciences accommodates the publication of Multidisciplinary Research results in the field of Social Sciences conducted by Lecturers as a manifestation of the ...