This study was motivated by the suboptimal learning outcomes of students based on the learning objective achievement criteria in the Pancasila Education subject at SD Negeri 2 Kota Gajah. This study aimed to determine the effect of implementing the cooperative learning model of the Teams Games Tournament type on the learning outcomes of fourth-grade students in Pancasila Education at SD Negeri 2 Kota Gajah. This research employed a quantitative approach using a quasi-experimental method with a non-equivalent control group design. The sample consisted of 53 students who were divided into an experimental class and a control class. Data were collected through test and non-test techniques. Data analysis using simple linear regression revealed a significance value of 0.000 < 0.05, indicating that the implementation of the Teams Games Tournament cooperative learning model had a significant effect on the Pancasila Education learning outcomes of fourth-grade students at SD Negeri 2 Kota Gajah.
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