JURNAL PENDIDIKAN TAMBUSAI
Vol. 10 No. 1 (2026)

The Use of Game-Based Learning to Improve Students’ Vocabulary Mastery in SMP Barumun 1 Padang Lawas

Ripai Rangkuty, Ahmad (Unknown)
Adena Hasibuan, Lijah (Unknown)



Article Info

Publish Date
01 Feb 2026

Abstract

Vocabulary mastery is a fundamental component of English language learning, yet many junior high school students experience difficulties due to monotonous teaching methods. This study aims to investigate the effectiveness of Word Guessing Game in improving students’ vocabulary mastery and to explore students’ responses toward the use of games in English learning. The research employed a mixed-method approach with a quasi-experimental design. The participants were eighth-grade students of SMP Barumun, consisting of 32 students. Quantitative data were collected through pre-test and post-test, while qualitative data were obtained through questionnaires and classroom observations. The quantitative data were analyzed using descriptive statistics and paired-sample t-test, while qualitative data were analyzed thematically. The findings indicate a significant improvement in students’ vocabulary mastery after the implementation of Word Guessing Game. The results also show that students responded positively, demonstrating higher motivation, engagement, and active participation during the learning process. These findings suggest that Word Guessing Game is an effective and practical strategy to enhance vocabulary learning at the junior high school level.

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Journal Info

Abbrev

jptam

Publisher

Subject

Social Sciences

Description

Jurnal Pendidikan Tambusai is Jurnal Electronic which contains the results of research and literature studies related to the field of education, including; regulation of education, learning activities, learning strategies, teacher professionalism, students, education and education personnel, issues ...