Etika Demokrasi
Vol 11 No 1 (2026): JED (Jurnal Etika Demokrasi)

Pancasila Adventure: An Android-Based Educational Game Innovation to Sharpen Vocational Students' Critical Thinking Skills

Rini , Ajeng Setyo (Unknown)
Atok , A. Rosyid Al (Unknown)



Article Info

Publish Date
01 Mar 2026

Abstract

The urgency of this research arises from the limited availability of engaging and interactive learning media in Pancasila education, particularly at the vocational high school level. The dominance of one-way learning methods results in low student participation and limited opportunities to develop higher-order thinking skills (HOTS). This research aims to develop an educational game, Pancasila Adventure, that is valid, practical, engaging, and effective, oriented towards improving students' critical thinking skills. This research adopts the Lee and Owens (2004) development model, which consists of five stages: analysis, design, development, implementation, and evaluation. The validation results from material experts obtained a score of 96.7, and from media experts 88.5—both categorized as very valid. The practicality test achieved a score of 4.7 (practical), while the small and large group trials scored 83 and 84 (engaging), respectively. The effectiveness test showed an average score of 83 (effective). This research integrates the improvement of critical thinking with HOTS-based interactive games, providing both theoretical and practical contributions to the development of game-based learning in Pancasila education.

Copyrights © 2026






Journal Info

Abbrev

jed

Publisher

Subject

Humanities Education Law, Crime, Criminology & Criminal Justice Social Sciences

Description

JED (Jurnal Etika Demokrasi) bertujuan untuk menyebarkan pemikiran konseptual atau ide, ulasan dan temuan penelitian yang diperoleh di bidang Ilmu Pendidikan Pancasila dan Kewarganegaraan (PPKn). JED (Jurnal Etika Demokrasi) berfokus pada Pendidikan & Pembelajaran; Pendidikan Pancasila; Isu-isu ...