Santhet: (Jurnal Sejarah, Pendidikan Dan Humaniora)
Vol 10 No 1 (2026): SANTHET: (JURNAL SEJARAH, PENDIDIKAN DAN HUMANIORA)

DEVELOPMENT OF FLIPBOOK MEDIA IN THE MATERIAL OF BASIC CONCEPTS OF HISTORY IN INDONESIA TO INCREASE STUDENT CREATIVITY IN SMK PGRI 2 SIDOARJO: Pengembangan Media Flipbook Dalam Materi Konsep Dasar Sejarah di Indonesia Untuk Meningkatkan Kreatifitas Siswa di SMK PGRI 2 Sidoarjo

Simanjuntak, Kartika (Unknown)
J. Priyanto Widodo (Unknown)
Aulia Fitriany (Unknown)



Article Info

Publish Date
12 Mar 2026

Abstract

This study aims to develop digital learning media in the form of interactive flipbooks (Flipgames) to enhance students' creativity in history learning. The background of this study is the minimal use of digital media, which has resulted in low student engagement. Flipgames integrate multimedia elements (images, videos, audio, animations) with educational games (quizzes, puzzles, interactive challenges). The research used the R&D method with the Borg and Gall model and a descriptive quantitative approach, involving 10th grade students at SMK PGRI 2 Sidoarjo through observation, interviews, and questionnaires. The results of expert validation of the media (92%) and material (88%) showed high feasibility, while field trials received a positive response from 98.99% of students. The validity test showed that 13 of the 15 items were valid, and Cronbach's Alpha reliability of 0.812 indicated high consistency. The findings confirm that Flipgames are effective in increasing student creativity and engagement, with the novelty of integrating game-based learning in a digital flipbook format.

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Journal Info

Abbrev

santhet

Publisher

Subject

Humanities Environmental Science Other

Description

The aim of this journal publication is to disseminate conceptual thoughts or ideas and research results that have been achieved in the field of history Santhet: (Journal of Education, History and Humanities) mainly focuses on the main problems in the development of the field of history as follows: ...