Al-Ashr : Jurnal Pendidikan dan Pembelajaran Dasar
Vol 11 No 1 (2026): Maret

THE USE OF WORDWALL BASED EDUCATIONAL GAMES IN ENHANCING STUDENTS LEARNING ENTHUSIASM

Widat, Faizatul (Unknown)
Hadiatus Sakdiyah , Siti (Unknown)



Article Info

Publish Date
16 Mar 2026

Abstract

This study aims to describe the implementation of Wordwall-based educational games in improving students’ learning enthusiasm at MI Zainul Anwar. This research employed a qualitative descriptive approach. The participants consisted of teachers and students who were directly involved in the learning process. Data were collected through observation, interviews, and documentation. The results indicate that the use of Wordwall creates a more interactive, engaging, and student-centered learning environment. Students showed increased attention, participation, and interest during the learning activities. Teachers acted as facilitators by providing guidance and feedback, which supported an effective and enjoyable learning atmosphere. However, the findings of this study cannot be generalized to all educational institutions, as they are influenced by school conditions, student characteristics, teacher readiness, and the availability of supporting facilities. Therefore, the use of Wordwall-based educational games can serve as an alternative learning medium to enhance students’ learning enthusiasm at MI Zainul Anwar, provided that it is adapted to the specific context and needs of the school.

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Journal Info

Abbrev

alashr

Publisher

Subject

Religion Education

Description

Al-Ashr Jurnal Pendidikan dan Pembelajaran Dasar adalah jurnal ilmiah yang diterbitkan dua kali dalam satu tahun pada periode Maret dan September. Jurnal Al-Ashr ini memuat dan menyebarluaskan berbagai hasil penelitian, kajian ilmiah Dosen, Guru, Praktisi, Pengawas, Mahasiswa dalam lingkup bahasan ...