This study aims to determine whether the application of the Teams Games Tournament (TGT) Learning model can complate the learning outcomes of pancasila education for foutrh-grade students at SD Negeri 3 Lubuklinggau. This research method used an experimental research method with a pre-test and post-test experimental design. Sampling was taken using the side random technique,. The sample in the study was 30 students of class IV.B. The instrument used by the researcher was a multiple-choice questionnaire with 10 questions. Data collection was carried out using a test technique. Data were analyzed using the t- test formula. Based on the results of the hypothesis test, the calculated t_value is then consulted with the t_(table) in the t distribution list with a significance level of α = 0.05 so that the calculated t_value> t_table (5,36> 1.69) is obtained. With this, H_0 is rejected and H_a is accepted. So it can be concluded that the Make A Match learning model can complete the science learning outcomes of Teams Games Tournament (TGT) students of SD Negeri 03 Lubuklinggau.
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