Jurnal Komputer, Informasi dan Teknologi
Vol. 3 No. 2 (2023): Desember

Implementation Of Augmented Reality As A Media To Improve DSLR Camera Knowledge

Arif Tri Novian (Program Studi Teknik Informatika, Fakultas Teknik, Universitas Muhammadiyah Bengkulu)
Agung Kharisma Hidayah (Universitas Muhammadiyah Bengkulu)
Yovi Apridiansyah (Universitas Muhammadiyah Bengkulu)
Dandi Sunardi (Universitas Muhammadiyah Bengkulu)



Article Info

Publish Date
15 Dec 2023

Abstract

The Augmented Reality Implementation application is an application or computer software designed in general to make it easier to learn about Multimedia material at SMK N 03 Padang Jaya school. AR has the advantage of being interactive and real time so that AR is widely implemented in various fields. The purpose of this study is to provide information on augmented reality technology to increase DSLR camera knowledge so that students can find out and make it easier for students to learn the shape of a DSLR camera, namely telephoto, camera body, lighting, and tripod. This application was created using the Blender application for making 3D models, and the Vuforia engine for making Maker, and Unity is the final step for building 3D models and Maker into an Android-based application. The results of this research can be seen that applying Augmented Reality technology can make it easier to study DSLR cameras so as to provide detailed information as expected based on the menu being tested.

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Journal Info

Abbrev

KOMITEK

Publisher

Subject

Computer Science & IT Education Languange, Linguistic, Communication & Media

Description

Jurnal Komputer, Informasi dan Teknologi aims to provide a highly readable and valuable addition to the literature that will serve as an indispensable reference tool for years to come. The scope of the journal includes all new theoretical and experimental findings in the field of Computers, ...