Jurnal Komputer, Informasi dan Teknologi
Vol. 5 No. 2 (2025): Desember

Coloring Practice Learning Media Application In Early Childhood Using Live Coloring Technique

Nadia Berliana (Universitas Muhammadiyah Bengkulu)
Yulia Darmi (Universitas Muhammadiyah Bengkulu)
Agung Kharisma Hidayah (Universitas Muhammadiyah Bengkulu)
Ardi Wijaya (Universitas Muhammadiyah Bengkulu)



Article Info

Publish Date
12 Aug 2025

Abstract

Rapid technological advancements have had several negative effects on young children, as the majority of children now prefer playing with gadgets to studying. Childhood, from 0 to 8 years old, is considered a time for educational services. Drawing and coloring are common activities for learning and are a part of children's lives. Therefore, it is necessary to develop a learning pattern for children that combines two things they enjoy: coloring and gadget technology so that children can play with gadgets and learn what they enjoy at the same time. In this study, a learning application for coloring 3D objects was created using the Live Coloring Technique with Android -based Augmented Reality technology. The reason is because Android is a very popular and widely used operating system, making it easier to install and use the application

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Journal Info

Abbrev

KOMITEK

Publisher

Subject

Computer Science & IT Education Languange, Linguistic, Communication & Media

Description

Jurnal Komputer, Informasi dan Teknologi aims to provide a highly readable and valuable addition to the literature that will serve as an indispensable reference tool for years to come. The scope of the journal includes all new theoretical and experimental findings in the field of Computers, ...