Humaniora
Vol. 16 No. 1 (2025): Humaniora

Continuity and Change in Javanese Ornamental Art: A Case Study of Medallions from Penataran Temple and Mantingan Mosque

Irsyada, Abdulloh Eizzi (Unknown)
Jeremiah, Sean Elbert (Unknown)



Article Info

Publish Date
23 Jul 2025

Abstract

The research explores the dynamics of cultural continuity and change in Javanese ornamental art during the significant transition from the Hindu-Buddhist era to the Islamic era. While previous research often focused on Penataran Temple and Mantingan Mosque separately, the research fills a significant gap by providing a direct, micro-level comparison of their medallion ornaments. The research employs Ahadiat Joedawinata's theory of design change as a systematic analytical framework, allowing for an examination that goes beyond simple visual description. Each artifact is analyzed based on its technique, material, function, and symbolic meaning. The findings demonstrate a complex process of negotiation rather than mere replacement. Key elements of continuity are evident in the persistent use of the medallion format, low-relief carving techniques, and fauna motifs, such as the peacock. In contrast, significant changes are seen in the removal of mythological creatures, the introduction of geometric (arabesque) and floral motifs, and a stylistic shift from naturalistic deformation to abstract stylization, reflecting the adoption of Islamic aesthetic values. Ultimately, the research contributes a new analytical model—the 'Continuity and Change' framework—for interpreting cultural transformation in Nusantara. It illustrates how Javanese society creatively integrated new influences while preserving its core artistic heritage.

Copyrights © 2025






Journal Info

Abbrev

Humaniora

Publisher

Subject

Humanities

Description

The journal invites professionals in the world of education, research, and entrepreneurship to participate in disseminating ideas, concepts, new theories, or science development in the field of Language, Culture, Visual Communication Design, Interior and Furniture Design, Character Building, Law, ...