Pendas : Jurnah Ilmiah Pendidikan Dasar
Vol. 11 No. 02 (2026): Volume 11 No. 2, Juni 2026 Release

PENGARUH MODEL PEMBELAJARAN GAME-ORIENTED PROBLEM EXPLORATION (GOPE) BERBANTUAN MEDIA WORDWALL TERHADAP KETERAMPILAN MEMAHAMI TEKS NEGOSIASI PADA SISWA KELAS X SMAN 7 PADANG




Article Info

Publish Date
23 Apr 2026

Abstract

This study was motiated by students low ability in understanding negotiation texts due to conventional and less interactive learning methods. This study aims to dtemine the effect of the Game-Oriented Problem Exploration (GOPE) learning model assisted by Wordwall media on students’ ability to understand negotiation texts in grade X of SMAN 7 Padang. This study employed a quantitative approach with a quasi-experimental method using a Nonequivalent Control Group Design. The sample consisted of an experimental class and a control class selected through purposive sampling. The research instrument was an objective test administered as pretest and posttest. The results showed that the average score of the experimental class increased from 70.75 to 86.53, while the control class increased from 72.87 to 82.16. The hypothesis testing indicated that the t-value (3.07) was higher than the t-table value (1.99) at a significance level of 0.05. Thus, it can be concluded that the GOPE learning model assisted by Wordwall media has a significant effect on students’ ability to understand negotiation texts.

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Journal Info

Abbrev

pendas

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Other

Description

Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education ...