MDP Student Conference
Vol 5 No 2 (2026): The 5th MDP Student Conference 2026

Strategi Perancangan UI/UX Aplikasi Mobile Untuk Mengoptimalkan Pengalaman Pengunjung Museum SMB II

Rafista, Charoline (Unknown)
., Dewi (Unknown)
Carita, Felicia (Unknown)
Amelia, Tia (Unknown)
Widi, Anugerah (Unknown)



Article Info

Publish Date
15 Apr 2026

Abstract

Sultan Mahmud Badaruddin (SMB) II Museum is a historical icon of Palembang City; however, the limited availability of tour guides, interactive media, and digital interaction has resulted in a suboptimal visitor experience. This study aims to design the user interface (UI) and user experience (UX) of a mobile museum companion application using the Design Thinking method, which consists of the Empathize, Define, Ideate, Prototype, and Test stages. The main focus of the design is to create an intuitive self-guided tour experience to help visitors access historical information more easily and interactively. This study produces a prototype application named SriWarna, which is evaluated using the User Experience Questionnaire (UEQ). The prototype integrates local Palembang cultural elements into a modern digital interface. The evaluation results indicate that the proposed application design enhances visitor engagement and facilitates independent access to historical information. Nevertheless, the SriWarna application has the potential to be further refined in order to provide a more consistent and optimal user experience for all museum visitors.

Copyrights © 2026






Journal Info

Abbrev

msc

Publisher

Subject

Computer Science & IT Decision Sciences, Operations Research & Management Economics, Econometrics & Finance Electrical & Electronics Engineering

Description

MDP Student Conference is a one-year national conference organized by the Universitas Multi Data Palembang. We are inviting teachers, lecturers, researchers, scholars, students, and or other key stakeholders to present and discuss their latest findings, innovations, and best practices as well as ...