Jurnal Pendidikan Teknologi Informasi (JUKANTI)
Vol 8 No 1 (2025): JURNAL PENDIDIKAN TEKNOLOGI INFORMASI (JUKANTI) EDISI APRIL 2025

MEDIA PEMBELAJARAN KLASIFIKASI HEWAN BERDASARKAN JENIS MAKANAN BERBASIS AUGMENTED REALITY

Amanda Ayu Puspitasari (Prodi Pendidikan Teknologi Informasi,Universitas Teknologi Yogyakarta)
Dwi Ratnawati (Prodi Pendidikan Teknologi Informasi,Universitas Teknologi Yogyakarta)



Article Info

Publish Date
30 Apr 2025

Abstract

This research develops Augmented Reality-based learning media for classifying animals based on food type for junior high school students. This research aims to answer the challenges of science learning which is often less interesting and interactive. Augmented Reality technology was chosen to visualize animals in 3D, strengthen conceptual understanding, and increase student engagement. Augmented Reality technology allows students to view 3D animal visualizations interactively, providing a more interesting and enjoyable learning experience. This research methodology uses the Research and Development (R&D) model with the ADDIE approach (Analysis, Design, Development, Implementation, Evaluation). learning materials. Learning media is tested for suitability through validation from material experts, media experts, and student responses. The validation results show that the material aspect received a score of 85% and the media aspect received a score of 83%, both categorized as "Very Eligible". Student testing resulted in an 89% satisfaction rate, also in the “Very Worth It” category. In conclusion, this Augmented Reality-based learning media is effective and practical in increasing students' understanding of animal classification. This application also makes learning easier, which can be done anytime and anywhere via a smartphone device.

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Journal Info

Abbrev

jukanti

Publisher

Subject

Computer Science & IT Decision Sciences, Operations Research & Management Education Languange, Linguistic, Communication & Media

Description

Artificial Intelligence & Application, Computer Networking & Security, Computer-Based Multimedia Retrievel, Decision Suport System, Data Warehouse & Data Mining, E-System, Fuzzy Logic, Geographics Information System (GIS), Human & Computer Interaction, Image Processing, Information System, Mobile ...