This research was motivated by the low level of Javanese speaking skills among students. The purpose of this study was to determine the effectiveness of the role-playing model in improving Javanese speaking skills. The method used was quantitative with a one-group pretest-posttest design. The research subjects consisted of 20 fifth-grade students. Data collection techniques involved speaking tests administered before and after the treatment. The data were analyzed using normality tests and the N-Gain test to determine learning improvement. The results showed an increase in students’ speaking skills, with an average pretest score of 16.5 and a posttest score of 20.5. The N-Gain score was 0.460, categorized as moderate, with a 46% improvement percentage, indicating that learning through the role-playing model is quite effective in enhancing students’ speaking skills.
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