Jurnal Pendidikan Dasar dan Keguruan
Vol 11 No 01 (2026): Volume 11 Nomor 1 2026

The The Effect Of Gamification Method On Students' Understanding Of Concepts On Food Chain ​​Material In Social Natural Sciences in Elementary Schools

Muhammad Asrul Sultan (Universitas Negeri Makassar)
Muhammad Amran (Universitas Negeri Makassar)
Muhammad Rifky Darmawan (Universitas Negeri Makassar)



Article Info

Publish Date
04 May 2026

Abstract

This study aims to investigate the effect of the gamification method on students' conceptual understanding of "Food Chain" topics within the IPAS subject (Natural and Social Sciences) at SD Muhammadiyah Parepare. A quantitative approach with a quasi-experimental, nonequivalent control group design was employed. The population included all Muhammadiyah elementary schools in Parepare, while the sample was selected via purposive sampling, consisting of 35 fifth-grade students: 18 in the experimental group (Class V.B) and 17 in the control group (Class V.A). Data were collected through a validated 30-item multiple-choice test and analyzed using the Independent Samples T-Test. The results revealed a significance value (2-tailed) of 0.000 (p < 0.05), leading to the rejection of the null hypothesis (H0​) and the acceptance of the alternative hypothesis (H1​). It is concluded that the implementation of the gamification method significantly enhances students' conceptual understanding of food chain material. These findings suggest that gamification serves as an effective pedagogical tool to improve students achievement in elementary science education.

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Journal Info

Abbrev

JPDK

Publisher

Subject

Education

Description

Jurnal Pendidikan Dasar dan Keguruan adalah jurnal peer review yang fokus pada kajian kritis tentang pendidikan dasar, dan dinamika pembelajaran ditingkat Sekolah Dasar (SD)/Madrasah Ibtidaiyah (MI). Selain itu, mengkaji masalah perkembangan pendidikan dasar ...