Ludi Litterarri
Vol. 3 No. 1 (2026): Ludi Literarri - May

The Effect of Interactive Video-Based Learning Media on Motivation and Learning Outcomes of Junior High School Students

Santhy Naomi Jembormase (Universitas Bakti Indonesia)
Leny Afia Lekahena (Universitas Bakti Indonesia)
Benony Tamaela (Universitas Bakti Indonesia)
Ahmad Husin (Universitas Bakti Indonesia)



Article Info

Publish Date
31 May 2026

Abstract

Interactive video-based learning media has gained substantial attention as a pedagogical tool capable of enhancing student engagement, motivation, and academic achievement in secondary education. This study investigated the effect of interactive video-based learning media on the motivation and learning outcomes of junior high school students in Bandung, West Java, Indonesia. A quasi-experimental pre-test post-test design was employed with 120 Grade VIII students assigned to either an intervention group (n = 60) receiving structured interactive video media over eight weeks, or a control group (n = 60) receiving conventional instruction. Data were collected using a validated motivation scale (25 items, alpha = .81) and a curriculum-aligned achievement test (40 items, r = .79). Non-parametric Wilcoxon signed-rank and Mann-Whitney U tests confirmed statistically significant improvements in learning motivation (d = 0.72, p < .001) and learning outcomes (d = 0.69, p < .001) in the intervention group, with no significant changes observed in the control group. Multivariate regression identified interactive video use, frequency of viewing, and teacher facilitation as the strongest predictors of improvement. Findings affirm that purposefully designed interactive video media, when integrated within structured instructional frameworks, meaningfully enhances both affective and cognitive dimensions of junior high school student learning

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Journal Info

Abbrev

JLL

Publisher

Subject

Education

Description

The journal publishes original articles on current issues and trends occurring internationally in : Learning models, learning media, teaching materials, school management, teacher management, elementary school curriculum, basic school learning (natural science, social science, mathematics, language, ...