J-HESTECH (Journal Of Health Educational Science And Technology)
Vol. 9 No. 1 (2026): J-HESTECH (Journal Of Health Educational Science And Technology)

- Integrasi Video Microlearning dan Gamification dalam Pembelajaran Leadership Mahasiswa Kedokteran: A Pre Experimental Study: Indonesia

Jesica Mulyadi (Universitas Negeri Gorontalo)
Zuhriana K. Yusuf (Universitas Negeri Gorontalo)
Riska Nuryana (Universitas Negeri Gorontalo)
Sulaiman Putra Nagaring (Universitas Negeri Gorontalo)
Sitty Fadhilla Fitrianty Lahay (Universitas Negeri Gorontalo)



Article Info

Publish Date
26 Jun 2026

Abstract

Abstract Background: Digital transformation in medical education has encouraged the implementation of innovative learning methods that are more interactive and student-centered. The integration of video microlearning and gamification is considered capable of improving the effectiveness of leadership learning among medical students through a more flexible, engaging, and participatory learning experience. This study aimed to analyze the effect of integrating video microlearning and gamification on leadership knowledge among medical students. Methods: This study employed a pre-experimental design with a one-group pretest–posttest approach. The study was conducted among fourth-semester undergraduate medical students with a total sample of 65 respondents selected using total sampling technique. The intervention consisted of short-duration microlearning videos on transformational leadership theory followed by gamification-based interactive quizzes using the Quizizz platform. Leadership knowledge was measured using a 16-item multiple-choice questionnaire that had been validated (p<0.001) and demonstrated good reliability (Cronbach’s Alpha=0.78). Data were analyzed using a paired t-test with a significance level of p<0.001. Results: Most respondents were female (72%). The findings demonstrated an increase in the mean leadership knowledge score following the intervention. The mean pretest score increased from 9.46 to 15.28 in the posttest, with a mean difference of 5.82. Statistical analysis revealed that the integration of video microlearning and gamification had a significant effect on improving leadership knowledge among medical students (p<0.001). Conclusion: The integration of video microlearning and gamification was effective in improving leadership knowledge among medical students. This technology-based learning approach has the potential to become an innovative strategy for promoting more active, interactive, and student-centered leadership learning in medical education.

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Journal Info

Abbrev

jhest

Publisher

Subject

Health Professions Medicine & Pharmacology Public Health

Description

Menerima artikel dengan fokus pada bidang ilmu kesehatan dan aplikasi teknologi dalam bidang medis. Bidang-bidang yang dapat didiskusikan antara lain : (1) Kesehatan Ibu dan Anak, (2) Maternity (Persalinan, Nifas, Kehamilan dan Menyusui), (3) Keluarga Berancana, (4) Promosi Keehatan dan Gaya Hidup, ...