Jurnal Industri Kreatif dan Kewirausahaan
Vol 8 No 2 (2025): Jurnal Industri Kreatif dan Kewirausahaan DECEMBER 2025

THE MEDIATING ROLE OF BRAND IMAGE IN DIGITAL MARKETING, E-WOM, AND CELEBRITY ENDORSEMENT EFFECTS

Susilo Utomo (Unknown)
Aan Yulianto (Unknown)
Irene Ferro Cyanida (Unknown)
Andie Paramitha Harianie (Unknown)
Titin Astuti (Unknown)



Article Info

Publish Date
31 Dec 2025

Abstract

This study aims to analyze the influence of Digital Marketing, Electronic Word of Mouth (e-WOM), and Celebrity Endorser on Purchase Decision with Brand Image as a mediating variable. The study uses a quantitative approach with a descriptive-verification method. Data were collected by distributing questionnaires to 250 respondents who used skincare products selected using an incidental sampling technique. Data analysis was carried out using the Structural Equation Modeling–Partial Least Squares (SEM-PLS) method using the SmartPLS 3.0 application. The results of the study indicate that Digital Marketing, e-WOM, and Celebrity Endorser have a positive and significant effect on Brand Image. In addition, e-WOM, Celebrity Endorser, and Brand Image have a positive and significant effect on Purchase Decision, while Digital Marketing shows a significant but negative effect on Purchase Decision. Furthermore, the results of the mediation test prove that Brand Image plays a positive and significant mediator in the relationship between Digital Marketing, e-WOM, and Celebrity Endorser on Purchase Decision. These findings confirm that the effectiveness of digital marketing and endorsement strategies is not only determined by direct influence, but also depends heavily on the company's success in building a strong and credible brand image in the minds of consumers.

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Journal Info

Abbrev

kewirausahaan

Publisher

Subject

Economics, Econometrics & Finance Education Social Sciences

Description

The journal accepts articles based on research and also community service about entrepreneurship with various fields such as Application and game development, product design, fashion, film, video animation, handicrafts, culinary, music, performing arts, fine arts and television / ...