To address poor student performance caused by conventional teacher-centric lessons and a lack of interactive tools, this study examined the efficacy of the Problem-Based Learning (PBL) model integrated with Educaplay media on eleventh-grade economics students at SMA Negeri 1 Makmur. PBL was used to build problem-solving and critical thinking skills, while Educaplay targeted student motivation through gamification. Using a quantitative quasi-experimental approach with a Nonequivalent Control Group Design, 60 students were split into experimental and control groups. Pretest and posttest data from 20 multiple-choice items were analyzed using IBM SPSS Statistics version 27 to test normality, homogeneity, and hypotheses. The results revealed a 2-tailed significance of 0.000 () and a t-value of 19.174 (exceeding the t-table of 1.671), leading to the rejection of and acceptance of . The study concludes that the Educaplay-assisted PBL model significantly enhances economics learning outcomes.
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