Jurnal Desain Komunikasi Visual Nirmana
Vol. 26 No. 2 (2026): JULY 2026

Designing Interactive Illustrated Fable Storybook About Anger Management for Children Aged 6-8 Years

Faye Alicia (Universitas Pelita Harapan)
Ellis Melini (Universitas Pelita Harapan)
Brian Alvin Hananto (Universitas Pelita Harapan)
Eston Kamelang Mauleti (Universitas Pelita Harapan)



Article Info

Publish Date
31 Jul 2026

Abstract

Childhood is an important period where parents have the opportunity to teach many things, one of which is anger management for the development of a child's emotional intelligence. However, the limited media available for parents to teach this independently at home presents its own challenges. In child counseling practice, counselors use various non-digital physical tools to maximize children's sensory involvement through images, colors, and interactivity. This approach can also be applied to a more familiar medium, such as an interactive fable illustration storybook equipped with parental guidance. The design process was carried out using the Design Thinking method and involved collaboration with a child counselor to ensure the project’s relevance and effectiveness. Prototype testing with the target audience showed that children gained a better understanding of how to manage and express anger, while parents found the book relevant and useful as a tool to open discussions with their children. This project demonstrates that the topic of anger management can be introduced in an enjoyable way through interactive visual media that supports involvement from both children and parents.

Copyrights © 2026






Journal Info

Abbrev

dkv

Publisher

Subject

Arts

Description

Jurnal Desain Komunikasi Visual Nirmana is published biannually, in January and July, by Petra Christian University. Jurnal Desain Komunikasi Visual Nirmana aims to promote a comprehensive approach to visual communication design incorporating viewpoints of different disciplines, strengthen academic ...