Kontinu: Jurnal Penelitian Didaktik Matematika
Vol. 10, No. 1: May 2026

Designing a Learning Trajectory for the Concept of Division Based on the Traditional Game of Congklak: A Design Research Study on Third Grade Students at Madrasah Ibtidaiyah

zaotul wardi (Universitas Hamzanwadi)



Article Info

Publish Date
06 May 2026

Abstract

This study aims to design and analyze learning trajectories for division concepts using the traditional game congklak through a design research approach. The participants were 20 third-grade students of an Islamic elementary school. The study was conducted through three phases: preliminary design, teaching experiment, and retrospective analysis. Data were collected through classroom observations, students' learning artifacts, and pretest–posttest results to support design reflection. The findings indicate that the congklak game supported students' initial understanding of division as a fair distribution process through concrete experience.    However, a retrospective analysis revealed conceptual difficulties in transitioning from concrete activities to symbolic representations, particularly with regard to the concept of remainders. The study contributes design principles for culturally based division instruction that can inform the refinement of learning designs in subsequent cycles. Keywords: design research, division, congklak

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Journal Info

Abbrev

mtk

Publisher

Subject

Humanities Education Languange, Linguistic, Communication & Media Mathematics

Description

Kontinu: Jurnal Penelitian Didaktik Matematika (E-ISSN: 2656-5544) merupakan e-jurnal yang diterbitkan oleh Program Studi Pendidikan Matematika, FKIP Unissula sebanyak dua kali dalam setahun pada Bulan Mei dan November. Jurnal yang awalnya bernama Jurnal Pendidikan Matematika (2012-2016) ini ...