This study aims to improve the learning outcomes of the Social Sciences (IPAS) topic of My Role and Duties in the School and Community Environment through the Drag and Drop Game media for fourth-grade students of UPT SD Negeri Kutorejo 3 Tuban. This study uses the Classroom Action Research (CAR) method of the Kemmis and McTaggart model which is implemented in two cycles. The research subjects were 26 students consisting of 11 male students and 15 female students. Data collection techniques were carried out through observation, interviews, tests, and documentation. Data were analyzed descriptively quantitatively and qualitatively. The results of the study showed an increase in student learning outcomes in each cycle. In the pre-cycle stage, the average student learning outcome was 49.3 with a learning completeness of 19.2%. In the first cycle, the average learning outcome increased to 53.8 with a learning completeness of 26.9%. Furthermore, in the second cycle, the average learning outcome increased to 90 with a learning completeness reaching 92.3%. In addition to improving learning outcomes, the use of the Drag and Drop Game media also increased student activity, motivation, and involvement during the learning process. Thus, the Drag and Drop Game is effective in improving the science learning outcomes of fourthgrade elementary school students.
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