This study aimed to improve students' learning outcomes in Natural and Social Sciences (IPAS) on the topic of animal classification based on their feeding habits through a picture-matching game for fourth-grade students at SDN Jati Gintung II. The research employed a Classroom Action Research (CAR) design conducted in two cycles, each consisting of planning, action, observation, and reflection stages. The participants were five fourth-grade students. Data were collected through classroom observations, learning achievement tests, and documentation. The findings revealed that the implementation of the picture-matching game significantly improved students' learning outcomes. The average score increased from 58 in the pre-cycle to 72 in Cycle I and further improved to 86 in Cycle II. Learning mastery also increased from 40% in the pre-cycle to 80% in Cycle I and reached 100% in Cycle II. In addition, the learning media enhanced students' participation, motivation, and engagement during the learning process. Therefore, the picture-matching game is an effective instructional medium for improving learning outcomes in the topic of animal classification based on feeding habits in elementary school IPAS learning.
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