Jurnal Pengabdian Masyarakat (ABDIRA)
Vol 6, No 4 (2026): Abdira

Digital Arts Experience: Inovasi Teknologi Sensor Suara dan Sentuh Berbasis IoT untuk Literasi dan Pembelajaran Musik Anak Berkebutuhan Khusus di Sumedang

Iwan Kustiawan (Universitas Pendidikan Indonesia)
Deasy Rosanti Nurjannah (Universitas Pendidikan Indonesia)
Ayo Sunaryo (Universitas Pendidikan Indonesia)
Lilis Widaningsih (Universitas Pendidikan Indonesia)



Article Info

Publish Date
15 Aug 2026

Abstract

The Digital Arts Experience program developed an inclusive music-learning medium for children with special needs using Internet of Things (IoT)-based sound and touch sensors. Activities were conducted at SLB Shapphira Diyanah and Rumah Pintar Ibu Een in Sumedang, involving children, teachers, parents, and community managers. The program comprised needs identification, prototype design and demonstration, teacher training, guided practice with children, and participatory evaluation through observation and stakeholder feedback. Observations indicated more active engagement in exploring sound through movement, vocalization, and touch. Teachers also became more capable of designing multisensory music activities and adapting them to individual needs. Parents reported more varied emotional expression and communication after the sessions. These findings indicate that interactive sensor-based musical devices may support inclusive music learning and gradual technology literacy. However, effectiveness should be examined further using measurable indicators, clearly reported participant data, and a longer period of implementation.

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Journal Info

Abbrev

abdira

Publisher

Subject

Aerospace Engineering Computer Science & IT Languange, Linguistic, Communication & Media Nursing Social Sciences Other

Description

ABDIRA (Journal of Community Service): Journal of Community Service contains the results of community service and empowerment activities in the form of application of various fields of science including health, education, engineering, agriculture, agriculture, social humanities, computers, ...