Pendas : Jurnah Ilmiah Pendidikan Dasar
Vol. 11 No. 02 (2026): Volume 11 No. 2, Juni 2026 Release

PENGARUH MODEL GAME BASED LEARNING BERBANTU DIORAMA TERHADAP PEMAHAMAN KONSEP IPA SISWA KELAS IV SD

Susanti, Dita (Unknown)
Nurjamaludin, Muhammad (Unknown)
Nadiroti Muslihah, Neni (Unknown)



Article Info

Publish Date
20 Jun 2026

Abstract

This study aimed to determine the effect of a Game-Based Learning model assisted by diorama media on fourth-grade students' understanding of science concepts at SDN 3 Leuwigoong. The participants were Class IV-A as the experimental group, which received Game-Based Learning assisted by diorama media, and Class IV-B as the control group, which received conventional instruction. Data were collected through science concept understanding test administered to both groups. The data were analyzed using an independent sample t-test at a significance level of 0.05 and an N-Gain test. The results showed a significance value of 0.022 <0.05, indicating a significant difference between the groups. The N-Gain analysis revealed an average improvement score of 0.653 in the experimental group and 0.503 in the control group. Therefore, the Game-Based Learning model assisted by diorama media was more effective in improving students" understanding of science concepts.

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Journal Info

Abbrev

pendas

Publisher

Subject

Other

Description

Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education ...