Pendas : Jurnah Ilmiah Pendidikan Dasar
Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Public

Efektivitas Penggunaan Wordwall dalam Model Game Based Learning terhadap Minat Belajar IPAS Siswa Sekolah Dasar

Fahria Zahra, Aprita (Unknown)
Muhisom (Unknown)
Wahyudi, Apri (Unknown)
Nurwahidin, Muhammad (Unknown)



Article Info

Publish Date
16 Jul 2026

Abstract

  This research is motivated by the low learning interest of fourth-grade students at SD Negeri 1 Labuhan Dalam. This study aims to determine the effect of using a game-based learning model based on a wordwall game on fourth-grade students' learning interest in science subjects at SD Negeri 1 Labuhan Dalam. The research method used is a quasi-experimental study with a nonequivalent control group design. The study population consisted of 89 students, and the sample was determined using a cluster random sampling technique. Data collection in this study involved observation, testing, and documentation. Data analysis prerequisite tests used normality and homogeneity tests. Hypothesis testing used simple linear regression. The results showed that the use of a game-based learning model based on a wordwall game had an effect on fourth-grade students' learning interest in science subjects at SD Negeri 1 Labuhan Dalam in the 2025/2026 academic year.

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Journal Info

Abbrev

pendas

Publisher

Subject

Other

Description

Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education ...