This study employed a Research and Development (R&D) method with the ADDIE development model. Data collection techniques included interviews, questionnaires, and documentation, complemented by system testing procedures. Blackbox testing and product feasibility validation by experts were conducted to obtain responses regarding the suitability of the learning media. The objectives of this study were: 1) To determine the design of Android-based learning media for science subjects at SMPN 7 Surakarta; 2) To determine and assess the feasibility of the Android-based learning media design to increase learning interest among eighth-grade students at SMPN 7 Surakarta during the learning process. The results showed that the "EDU BUMI" learning media met the criteria of very suitable. The results obtained from material experts yielded an average percentage of 85%, from media experts an average percentage of 75%, and from educators an average percentage of 87%. Thus, the "EDU BUMI" learning media is considered suitable as an alternative learning resource to support the science learning process.
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