This study aims to examine the effect of the Quantum Teaching learning model assisted by Board Game media on the critical thinking skills of fourth-grade students in the Social Studies content of IPAS learning. The study was motivated by the low level of students’ critical thinking skills at SDN Cijati 1 Majalengka, which is attributed to the predominance of rote-based instruction and the limited use of engaging learning media. This research employed a quantitative approach using a quasi-experimental method with a non-equivalent control group design. The population consisted of all fourth-grade students at SDN Cijati 1, while the sample was selected through purposive sampling, resulting in 23 students in the experimental class Quantum Teaching assisted by Board Game and 23 students in the control class Direct Instruction. Data were collected using a ten-item essay test developed based on Facione critical thinking indicators, which had been tested for validity, reliability, difficulty level, and discrimination index. Data analysis was conducted using IBM SPSS Statistics version 31, including descriptive analysis, normality test, homogeneity test, paired sample t-test, independent sample t-test, and effect size analysis using Cohen’s d. The results showed that the mean Posttest score of the experimental class (84.587) was higher than that of the control class (80.326). The independent sample t-test yielded a significance value of 0.039 (p < 0.05), indicating a statistically significant difference between the two groups. Furthermore, the effect size analysis produced a Cohen’s d value of 0.627, which falls into the medium category. These findings indicate that the implementation of the Quantum Teaching model assisted by Board Game media has a significant effect on improving students’ critical thinking skills in elementary IPAS learning.
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