This study aimed to determine the effect of implementing the Teams Games Tournament (TGT) learning model assisted by the Snakes and Ladders media on the IPAS learning outcomes of fourth-grade students at SD Negeri 2 Srikaton Musi Rawas. This study employed a pre-experimental method using a One Group Pre-test Post-test Design. The sample consisted of 23 students selected through a saturated sampling technique. Data were collected using learning achievement tests and analyzed using the normality test and Z-test. The results showed that the mean pre-test score increased from 54.73 to 85.13 in the post-test. Learning mastery also improved from 17% to 92%. The normality test indicated that the data were normally distributed, while the hypothesis test showed that Zcount = 4.96 was greater than Ztable = 1.64, indicating that Ha was accepted and Hâ‚€ was rejected. Therefore, it can be concluded that the implementation of the Teams Games Tournament (TGT) learning model assisted by the Snakes and Ladders media had a significant effect on improving the IPAS learning outcomes of fourth-grade students at SD Negeri 2 Srikaton Musi Rawas.
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