This study was motivated by the need for more interactive teaching materials to help students understand acid-base concepts. The aim of this research is to produce an interactive learning module based on the Baamboozle game on acid-base material. This study employed a research and development (R&D) methodology based on the ADDIE model, with implementation limited to the development stage. Data were collected through a teacher needs analysis questionnaire, validation forms for subject matter experts and media experts, and response questionnaires for teachers and students. The needs analysis questionnaire used the Guttman scale, while the validation forms and response questionnaires used the Likert scale. The data were analyzed using quantitative descriptive methods by calculating the percentage of scores to determine the product’s level of suitability and practicality. The results of the study indicate that the developed module received a feasibility rating of 89.17% from media experts and 87.03% from content experts, both categorized as “highly feasible.” The practicality test results showed a rating of 89.3% from teachers and 93.2% from students, categorized as “highly practical.” Thus, the Baamboozle game-based interactive learning module on acid-base material is deemed highly feasible and highly practical for use in chemistry instruction. The novelty of this research lies in integrating the Baamboozle game into an interactive learning module that is systematically designed and tailored to the stages of presenting acid-base material, so that the game activity doesn’t stand alone, but becomes part of the learning process within the module. Further research is recommended to test the module’s effectiveness on student learning outcomes.
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