Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan
Vol. 3, No. 9

Media Permainan Kartu Domino untuk Meningkatkan Keterampilan Berhitung Konversi Pecahan Desimal Siswa Kelas IV

Abqari, Firman Tsabbit (Unknown)
Irawan, Edy Bambang (Unknown)
Sa’dijah, Cholis (Unknown)



Article Info

Publish Date
30 Sep 2018

Abstract

This research describe the usage of media player Domino Card to increase soft skills in a counting convertion fraction-desimal. The mathematics learning in elementary school expected the students skilled counting fraction-decimal. Media player of Domino Card arrange to increase skilled on convertion fraction-decimal and help student active on mathematic learning. This study is a classroom action research, conducted during two cycles. This action research consists of four steps, (1) planning, (2) acting, (3) observing, and (4) reflecting. Result of the research show with using Domino Card as media game, students skilled counting convertion fraction-decimal.

Copyrights © 2018






Journal Info

Abbrev

publication:jptpp

Publisher

Subject

Education

Description

JPTPP publishes research on educational technology integration and higher-order thinking skills (HOTS) in teaching and learning, alongside related studies in instructional design, curriculum, and ...