Jurnal Art Nouveau
Vol 5, No 2 (2016): Membuka Kesadaran Visual untuk Memecahkan Masalah Lingkungan, Budaya, dan Sosia

Perancangan Papan Permainan Tentang Pentingnya Sayuran Berbasis Family Games Sebagai Sarana Pendidikan Anak-anak Usia 6-12 Tahun

Halim, M Rahadian (Unknown)
Budiardjo, Hardman (Unknown)
Yosep, Sigit Prayitno (Unknown)



Article Info

Publish Date
03 Sep 2016

Abstract

The design work of this thesis aims to teach the importance of vegetable benefits as a media education for children aged 6-12 years. The selected media educational board game because it can facilitate the learning process and absoroption of information to children because it’s supported by enjoyable atmosphere and also can grow familiarity. Using board game which is exciting and interactive as a safe learning media to convey information about the importance of vegetables would be more efficient. This game is peddled with attractive illustration to attract the interest of children who are the target audience.Keywords: Education, Vegetables, Family Games, Board Game and Children.

Copyrights © 2016






Journal Info

Abbrev

ArtNouveau

Publisher

Subject

Arts Humanities

Description

Art Nouveau merupakan nama jurnal untuk publikasi hasil penelitian mahasiswa program studi S1 Desain Komunikasi Visual STIKOM Surabaya. Bidang publikasi yang dimuat disini meliputi Desain Komunikasi Visual, Gambar Teknik, Nirmana, Ilustrasi Digital, Tipografi, Menggambar Ekspresi, Komputer Grafis ...