cover
Contact Name
Dewanta Arya Nugraha
Contact Email
dewanta.an@gmail.com
Phone
-
Journal Mail Official
ijsascs@mail.uns.ac.id
Editorial Address
-
Location
Kota surakarta,
Jawa tengah
INDONESIA
International Journal of Science and Applied Science: Conference Series
ISSN : 25494627     EISSN : 25494635     DOI : -
Core Subject : Science, Education,
International Journal of Science and Applied Science: Conference Series is a scientific proceedings publication service for international conferences. Subject areas of this publication include: physics, biology, mathematics, chemistry, education, materials science, environmental science, bioscience, engineering and applied science. International Journal of Science and Applied Science: Conference Series is published by Universitas Sebelas Maret, Indonesia.
Arjuna Subject : -
Articles 12 Documents
Search results for , issue "Vol 4, No 1 (2020): International Journal of Science and Applied Science: Conference Series" : 12 Documents clear
Improving Simple Writing Skills Through Picture and Picture Type Cooperative Learning Models in Class III Students of SD Negeri Tayem 01 Karangpucung Ambar Ristianing Ayu; Amalia Nurul Azizah; Lili Riskiningtyas
International Journal of Science and Applied Science: Conference Series Vol 4, No 1 (2020): International Journal of Science and Applied Science: Conference Series
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/ijsascs.v4i1.72964

Abstract

This study aims to determine the improvement of simple essay writing skills through the picture and picture cooperative learning model in class III students of SD Negeri Tayem 01 Karangpucung. This type of research is Classroom Action Research. The research design used is the Kemmis and Mc model. Taggart. The data collection instruments used were student worksheets, observation sheets, interview question sheets, field notes, documentation, questionnaires, and questionnaire-filling guidelines. Based on the results of data analysis in the first cycle of the first meeting, the student's skills in writing simple essays showed 56% mastery learning with an average score of 67.5 and the second meeting showed 68% learning mastery with an average score of 71.25. After making improvements in cycle I, students' skills in writing simple essays increased. Based on the results of data analysis in cycle II, meeting I, the student's skills in writing simple essays showed 80% mastery with an average score of 76.25, and meeting II showed 88% mastery with an average score of 79.5. Based on the results of the study, it was shown that the picture and picture cooperative learning model could improve the skills of writing simple essays in class III students at SD Negeri Tayem 01 Karangpucung.
The Congklak Game Method to Improve The Calculating Ability of Class III Students at SDN Segaralangu 01 Anggie Al Mukhtadibillah; Febri Isnawati; Alwi Sofyan
International Journal of Science and Applied Science: Conference Series Vol 4, No 1 (2020): International Journal of Science and Applied Science: Conference Series
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/ijsascs.v4i1.72965

Abstract

The background of this research is how the ability to count in the congklak game, so that students are interested in learning mathematics using the congklak game method. This study aims to describe the ability to count using the congklak game method in class III SDN Segaralangu 01. The method used in this research is the congklak game method. Data collection techniques in this study are observation techniques, interview techniques, and documentation techniques.So for this reason researchers are interested in students learning mathematics using the congklak game method. This research is on the ability to count using the congklak game method in class III SDN Segaralangu 01. This research is a qualitative descriptive study. The subject of this study was the congklak game for third-grade students at SDN Segaralangu 01 in numeracy skills. The object of this research is students of class III SDN Segaralangu 01 in the process of learning mathematics in the congklak game. The results of this study are how to learn mathematics using the congklak game method in class III at SDN Segaralangu 01. Based on the results of the research that has been done, general conclusions can be used in learning mathematics using the congklak game method.

Page 2 of 2 | Total Record : 12