cover
Contact Name
Rian Ferdian
Contact Email
rian.ferdian@fti.unand.ac.id
Phone
-
Journal Mail Official
jitce@fti.unand.ac.id
Editorial Address
-
Location
Kota padang,
Sumatera barat
INDONESIA
Journal of Information Technology and Computer Engineering
Published by Universitas Andalas
ISSN : 25991663     EISSN : -     DOI : -
Journal of Information Technology and Computer Engineering (JITCE) is a scholarly periodical. JITCE will publish research papers, technical papers, conceptual papers, and case study reports. This journal is organized by Computer System Department at Universitas Andalas, Padang, West Sumatra, Indonesia.
Arjuna Subject : -
Articles 6 Documents
Search results for , issue "Vol. 3 No. 01 (2019)" : 6 Documents clear
The Use of Naive Bayes for Broiler Digestive Tract Disease Detection Cahyaningtyas, Christyan; Purnomo, Hindriyanto Dwi; Kristianto, Budi
JITCE (Journal of Information Technology and Computer Engineering) Vol. 3 No. 01 (2019)
Publisher : Universitas Andalas

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25077/jitce.3.01.1-7.2019

Abstract

Broiler chicken is a species of chicken that have high productivity. In order to get a good quality of chicken, good treatments of the breeding factors is needed, so the chicken will not easily infected by diseases. Gastrointestinal diseases are common disease that infects chickens. The mortality level caused by gastrointestinal diseases is considered high. This study is designed to address the problem by developing a system using the Naive Bayes algorithm. 60 chicken data samples were used, and the result shows that Naive Bayes might be used to detect gastrointestinal diseases among chickens with accuracy level of 93.3%. The number was confirmed by using confusion matrix evaluation method, and gave same level of accuracy compared to the expert judgments.
Prototype of Smart Minimarket Putri, Rahmi Eka; Wibowo, Taufik Akbar
JITCE (Journal of Information Technology and Computer Engineering) Vol. 3 No. 01 (2019)
Publisher : Universitas Andalas

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25077/jitce.3.01.39-53.2019

Abstract

Penelitian ini bertujuan untuk membangun sistem minimarket yang dapat bekerja dengan otomatis dengan memanfaatkan smartphone sebagai media pemesanannya. Sistem ini bertujuan mempermudah pelanggan dalam membeli barang tanpa harus repot membawa keranjang belanja, dan juga mencegah serta mengurangi ancaman pencurian. Sistem ini terdiri atas tiga bagian yaitu aplikasi mobile, Prototype alat, dan aplikasi PC. Aplikasi mobile digunakan oleh pelanggan untuk memesan barang dengan cara memindai barcode barang. Prototype alat terdiri dari komponen berupa NodeMCU sebagai inti pemrosesan, motor DC dan motor driver sebagai penggerak barang dan keranjang, serta laser diode dan sensor cahaya sebagai pendeteksi barang dan keranjang yang lewat. Dari penelitian yang telah dilakukan aplikasi PC dapat memesan barang secara sukses dengan persentase 100% dan dapat memindai barcode dengan kecepatan minimum 0.54 detik pada jarak maksimum 60cm pada barcode 3.5cm x 3.5cm. Kemudian prototype alat dapat membaca data pemesanan secara sukses dengan persentase 100% dan memproses data pemesanan secara sukses dengan persentase 100%. Terakhir aplikasi PC dapat membaca informasi pemesanan melalui masukan nomor keranjang secara sukses dengan persentase 100%.
Rancang Bangun Sistem Pencampur Minuman Jamu Otomatis Berbasis Mikrokontroler Aisuwarya, Ratna; Fatimah, Nurul
JITCE (Journal of Information Technology and Computer Engineering) Vol. 3 No. 01 (2019)
Publisher : Universitas Andalas

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25077/jitce.3.01.8-17.2019

Abstract

People in general have a desire to live a healthy life. One way to keep health is by consuming herbal drinks, one of them is known as jamu. Jamu which is commonly found is "jamu gendong" which is a home-based herbal product that is marketed in the form of liquid in the bottle. When buying jamu, the seller will mix various types of jamu by pouring jamu from each bottle into a glass according to the buyer's request. However, mixing several types of jamu is carried out using the seller estimate, so the dosage of several types of jamu to the glass will vary according to the pouring. The purpose of this research is to make a arduino Mega based automatic jamu beverage mixing system. This system uses an LDR sensor to detect the presence of a glass with a resistance value read by an LDR sensor is > 500 ohm and a DC motor can move by the stirrer. The selection of the jamu menu's is done by pressing the keypad button from the code '1' to the code '8'. After the menu is selected, the jamu will flow to the glass and the volume of jamu will be calculated using a water flow sensor that uses multiplier values. For the volume of 150 mL is used to multiplie factor 3.7 , for the volume of 100 mL is used to multiplie factor 2.9 , and for the volume of 50 mL is used to multiplie factor 1.2.
Pembuatan Alat Tracking Artefak pada Museum Menggunakan Modul GSM Berbasis Mikrokontroler dan Short Message Service Marza, Irzan
JITCE (Journal of Information Technology and Computer Engineering) Vol. 3 No. 01 (2019)
Publisher : Universitas Andalas

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25077/jitce.3.01.18-24.2019

Abstract

The museum is in charge of providing facilities for these research activities for anyone, in addition to the museum in charge of carrying out the research activities themselves and disseminating the results of the research to the development of general science. However, in reality there is still the fact that cases of missing historical objects have a value of up to millions of rupiah. This study aims to create a tracking system that is able to track artifacts in the museum using the BTS system. Therefore, the author will make a tool that can track the position of the artifact with the Tracking method. The design of the study that the author will adopt from the above problem is "Making an Artifact Tracking Tool at the Museum Using a Microcontroller and Short Message Service-Based GSM Module".
Rancang Bangun Mesin Pembuat Minuman Kopi Otomatis Berbasis Arduino UNO dengan Kontrol Android Firmawati, Nini; Farokhi, Gentha; Wildian, Wildian
JITCE (Journal of Information Technology and Computer Engineering) Vol. 3 No. 01 (2019)
Publisher : Universitas Andalas

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25077/jitce.3.01.25-29.2019

Abstract

Design of automatic coffee drink maker machine based on arduino uno has been successfully done. Coffee drink maker machine system consists of four parts, namely the selection of the menu of coffee drinks, detection of coffee cups, pouring coffee, sugar and cream and pouring water. The selection of coffee drinks menu is done through applications on android smartphone which is connected to the engine via a bluetooth module HC-06. Detection of cup using the censor of photodiodes. Coffee, sugar, and cream is poured and measured using solenoid doorlock. For pouring water using velve selenoid. There are three menu choices on a machine that are bitter coffee, sweet coffee, and cream coffee. For the production of bitter coffee drinks solenoid doorlock pouring coffee an average 5.03 grams in 3 seconds. For the production of sweet coffee drinks solonoid doorlock coffee pouring an average 5.33 grams sugar and pouring an average 17.50 grams within 8 seconds. For the production of coffee cream solenoid doorlock pouring coffee an average 5.27 grams, pouring sugar an average 17.46 grams and pouring cream an average 5.42 grams within 11 seconds. For pouring water using velve solonoid and stops automatically when the distance between the sensor and the surface of the ultrasonic water reaches 5 cm by the time pouring over the last 13 seconds.
Rancang Bangun Sistem Penentuan Jalur Evakuasi Keluar Gedung Rumah Sakit Saat Kondisi Darurat Menggunakan Algoritma Dijkstra Dengan Antrian Prioritas Kemala, Ade Putera; Ichwana, Dody
JITCE (Journal of Information Technology and Computer Engineering) Vol. 3 No. 01 (2019)
Publisher : Universitas Andalas

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25077/jitce.3.01.30-38.2019

Abstract

Disaster is a sudden event, such as an accident or a natural catastrophe, that causes great damage or loss of life. Disasters can occur at any time, therefore a mechanism is needed to evacuate out of the building during a disaster. Generally public facilities have provided instructions and evacuation routes outside the building. Based on the severity of the disaster and the evacuation capability of the victim, the evacuation strategy can range from evacuation as soon as possible, evacuate slowly, move to a safe location inside the building or take refuge in the available protection room and wait for the rescue team to arrive. The algorithm for finding the shortest paths can be used to determine the evacuation route. But this path is still static, if the route damaged in then the evacuation route would become useless. The time for the evacuation process can also increase if the condition of the evacuation route is not known whether damaged or not. The solution to solve this problem is to make a system that can help find the safest and shortest evacuation routes during emergencies. This system consist of microcontroller Arduino Mega to control the system and led for evacuation sign. The evacuation routes is determined by implementing dijkstra algorithm with priority queue to search the shortest path.

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